Here’s a list of projects we’re currently working on. If you’d like to join one of these projects, simply click on COMMENT above and tell us which project. And if you have an idea for a new project, you can tell us that as well. TTFN!
[Status: Proposed, In-progress, Analysis, Documentation, Completed ]
Project | Description | Status |
---|---|---|
Development of a Stop-Motion Effect Filter for Keyframe Animation |
| In-progress |
Analysis of Artist Use of 2D Drawing Applications | Each artist has a unique way of using 2D drawing applications to produce final works
| In-progress |
Development of 2D Stylistic Elements for 3D Animations | Recently, several animation studios have explored methods for adding 2D stylistic elements to 3D animations. The purpose of this project is to (a) explore what’s been done so far in this area, (b) identify new 2D stylistic elements explore re 3D animations, and (c) develop methods to integrate these new 2D stylistic elements into 3D animations. | In-progress |
Development of an Educational 2D Game Engine Library | Even though there are several, freely available game engines that can be used in the classroom, these engines were created for use by professional game developers. The purpose of this project is the development of a 2D game engine library, designed for use by educators and students. | In-progress |
Automated Procedural Texture Mapping | To develop an automated method that will generate a set of parameters that can be used to duplicate a target image as a procedural texture map | In-progress |
Inexpensive Raspberry Pi Based Motion Capture System | Cintinuation of development begun by the Graohic Research Group at Western Connecticut State University | In-progress |