Moving Ahead!

This semester, our SEGway project (Simple Engine for Games) is nicely moving forward. With all hope, the Software Requirements Specifications document (SRS) should be completed by May, 2025. And, there is the distinct possibility we’ll have enough work completed for Read more

SIGGRAPH 2024 a Success!

SIGGRAPH 2024, in Denver, CO, was a success for our group, given I was able to host not one but two presentations for CG&ARP. The first was a Birds-of-a-Feather session, and the second was a workshop for the student volunteers. Read more

From the Director

I thought I’d drop a quick note to tell everyone what sort of research I’ve been engaged in for the past year. The goal of one of the CGARP projects is to develop an animation filter to add a stop Read more

Summer 2024

Summer is great time to dust off research projects that, during the academic year, had sat idle on the shelf. So, take a look at our projects and, if any strike your fancy, click on the Contact link above and Read more

We’re Back!

SIGGRAPH 2023, in Los Angeles, CA, was a huge success for CG&ARP. Our Birds-of-a-Feather session attracted almost fifty attendees, and yielded many new members: students, faculty and industry folks. Therefore, the future for CG&ARP looks truly bright. One of our Read more

Fifty Years of SIGGRAPH!

This year, from August 6-10, in Los Angeles, CA, USA, will be the 50th anniversary hosting of the SIGGRAPH Conference on Computer Graphics & Interactive Techniques. And, as always, CG&ARP will be there, hosting a Birds-of-a-Feather session. We’re looking for Read more

Got an Idea?

Do you have what you believe is a neat area of computer graphics and animation to explore? If so, why not consider submitting your idea via our handy-dandy contact page? One way to become involved in CG&ARP activities is to Read more

Looking Towards the Future

This year’s SIGGRAPH conference is almost over and already we’re begining to receive requests from folks to join CG&ARP. This is fantastic! But we’ve only just begun. We still need additional undergraduate students, schools, faculty, graduate students, to bring our Read more

SIGGRAPH 2022

Well, earlier today we held our annual Birds-of-a-Feather session at SIGGRAPH 2022. With luck, this will help grow our ranks. Spread the word about CG&ARP!

Summer Research 2022

Summer is a fantastic time to get research projects an extra boost. For example, I and few other CG&ARP members have been working on developing a stop-motion effect filter for CG animation. But first we have to study stop-motion animation Read more