SIGGRAPH 2022
Well, earlier today we held our annual Birds-of-a-Feather session at SIGGRAPH 2022. With luck, this will help grow our ranks. Spread the word about CG&ARP!
Research with a lower-case 'r'
Well, earlier today we held our annual Birds-of-a-Feather session at SIGGRAPH 2022. With luck, this will help grow our ranks. Spread the word about CG&ARP!
Summer is a fantastic time to get research projects an extra boost. For example, I and few other CG&ARP members have been working on developing a stop-motion effect filter for CG animation. But first we have to study stop-motion animation Read more
Yes, that time of year is almost here, the annual ACM/SIGGRAPH conference. This summer the conference will be held in Vancouver, BC, Canada. And CG&ARP will be there. We’ll be hosting a virtual birds-of-a-feather session on Monday, August 1, at Read more
And we’re off! Recently, CG&ARP began its first project, studying methods for adding a stop motion “look & feel” to 3D CGI character motions. Currently, student project members are busy locating articles, papers, books, videos, etc., that relate to what Read more
Well, we had our first meeting, this evening, online, and it was a rousing success. With luck, in a few weeks we’ll have both a solid Steering Committee, and our first student research team in place. After that, sky’s the Read more
For those out there who are following us, we’ve scheduled a kick-off meeting for Tuesday, 9/7, at 7:30 PM EDT. If interested, just send me an email (aniprof@optonline.net) and I’ll respond with a link to the online meeting. Thanks!
Welcome to the home of Computer Graphics & Animation Research Projects! CG&ARP is an initiative devoted to establishing research projects in computer graphics, animation, and interactive techniques, and staffing them with undergraduate students worldwide. If you’re interested in participating in Read more